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Ragers. Let's point and laugh at them.

Posted by Andy at 22:35 on 21 Mar 2013
Ragers. Let's point and laugh at them.
That's right. That's a Cagemon. Nic Cage's face on a Pokemon's body. I'm pretty sure that's the dictionary definition of awesome.

Spare a thought for the mini boss. Or gaming purgatory and how to be a right bastard

Posted by Andy at 14:14 on 06 Mar 2013
Spare a thought for the mini boss. Or gaming purgatory and how to be a right bastard
The UK's No.1 movie, Wreck It Ralph, posits that the game, and, by extension its familiar characters, live on long after you've turned off the console. Let's reflect on that a touch shall we? For it represents quite a grim prospect indeed for the inhabitants of Pandora.

Man develops Crysis 3 bow. World poops itself.

Posted by Andy at 21:30 on 20 Feb 2013
Man develops Crysis 3 bow. World poops itself.
Oh well. I was so looking forward to catching Sony's PlayStation 4 unveiling and getting hands on with Bungie's ambitious Destiny. It turns out we won't make it to those milestones 'cos some guy's made a Crysis 3 bow and will give the world a new poop chute.

Aliens: Colonial Marines - 'Hello, My Baby' Edition

Posted by Andy at 18:34 on 13 Feb 2013
Aliens: Colonial Marines - 'Hello, My Baby' Edition
Get ready to LOL your spleen off. GearBox Software's Aliens: Colonial Marines has been given a critical braining by Xeno fans and journos alike. Why? Well, it might have something to do with the dodgy enemy AI.

Now you're just somebody that I used to know

Posted by Andy at 18:57 on 09 Feb 2013
Now you're just somebody that I used to know
In the new 'talky' Wreck-It Ralph there's a character celebrated for being a glitch, an error - a Ghost In The Machine. When partaking in said movie I couldn't help but feel that they nailed it there - glitches, as frustrating as they can be and potentially game-breaking, are funny as hell. Right? Right. Regardez vous.

In Dead Space, No One Can Hear You Concept Art

Posted by Andy at 14:06 on 06 Feb 2013
In Dead Space, No One Can Hear You Concept Art
Dead Space 3 has taken a bow stateside to some mixed reactions. Extensive weapon crafting. Good. Repetitive fetch quests and microtransactions. Not so good. Still, we'll get to make up our own minds this Friday when EA's slice-'em-up hits the shelves this side of The Pond. In the meantime, here's some rather awesome concept art.

Saturday Silliness: Morgan Freeman in gun rampage

Posted by Andy at 16:50 on 02 Feb 2013
Saturday Silliness: Morgan Freeman in gun rampage
Sometimes a video comes along that just makes your face happy. This is that video.

Note. Don't Do Torture

Posted by Andy at 14:22 on 01 Feb 2013
Note. Don't Do Torture
What with Oscar contender Zero Dark Thirty coming under hostile media scrutiny for its depiction of harsh interrogatory techniques, Splinter Cell: Blacklist has found itself in the firing line too courtesy of a gratuitous QTE. A scene Ubisoft showed at last June's E3 and one that, only now, is being removed from the game.

It's Phil Collins Vs The Necromorphs in this Dead Space 3 Launch Trailer

Posted by Andy at 13:58 on 29 Jan 2013
It's Phil Collins Vs The Necromorphs in this Dead Space 3 Launch Trailer
Briefly, launch trailers can be staggering achievements of audio visual entertainment. When done properly, a la Gears of War's 'Mad World' promo, they compel you to investigate further and pick up a copy of said game. That promo was a franchise-starter in its own right. This, this is a franchise-killer.

Living in perpetual fear of job interviews. And Portal 2

Posted by Andy at 11:10 on 28 Jan 2013
Living in perpetual fear of job interviews. And Portal 2
Job interviews. No one likes 'em. They're right up there in the unpleasantness stakes with waterboarding and sexual intercourse. Err, I mean 'moving home'. So massive kudos then to all those at tech startup WibiData - they've spiced up things by making a custom level of Portal 2 an integral part of proceedings.